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Stream to 3D by IWAHDK LTD

Stream to 3D - FAQ

Stream to 3D – Pre‑purchase FAQ

Already purchased? Start with the User FAQ & Troubleshooting. For setup, see the Stream to 3D Documentation and Settings. If you need help, see Support. For billing, cancellation and refunds, see Billing, Cancellation & Refunds.

What does Stream to 3D do?

Stream to 3D converts 2D video into 3D in real time (as you play or stream it), and can also convert video files to 3D for offline playback. It’s designed to work with a range of existing media players and devices, including VR headsets and 3D displays.

Does Stream to 3D require a high-end AI-capable GPU?

No. Real-time playback is designed to work across a broad range of Windows hardware and does not require a high-end AI-capable GPU. Higher source and output resolutions, frame-rate interpolation, file conversion and network streaming are more demanding, so actual performance still depends on the complete workflow and settings.

What platforms are supported?

Stream to 3D is a 64‑bit Windows application. A modern GPU (NVIDIA or AMD) is recommended for best performance. See Hardware and software requirements.

What resolution videos can Stream to 3D handle?

There is no single resolution limit that applies to every PC and workflow. Many PCs can handle real-time 1080p conversion, while 4K or 8K input, Full layouts, higher output rates and encoding add substantially more work. Stream to 3D can resize an unnecessarily large source before conversion, and editions with Convert can process demanding material offline when real-time playback is not required. The receiving player must also support the resulting resolution and frame rate. See the Performance primer.

What devices and media players are supported?

Stream to 3D works with multiple playback approaches:

  • VR “desktop view” playback (for real‑time viewing): use a desktop VR solution (e.g. Virtual Desktop or Bigscreen) alongside a compatible Windows media player.
  • Direct streaming to remote players (no desktop VR required): stream to compatible players on devices such as VR headsets, phones/tablets, Smart TVs, and Fire TV‑style devices.
  • Offline file conversion: convert files to play back later on your chosen device/player.

Commonly used players include MPC‑HC (via K‑Lite), PotPlayer, and VLC (desktop and some device variants). VR users commonly use Virtual Desktop, Bigscreen, Skybox VR Player, and Pigasus depending on workflow. 3D TVs and projectors are supported via standard 3D layouts (SBS/TB) and compatible playback devices/players. See Documentation home for recommended paths.

Does Stream to 3D support live video input or screen capture conversion?

Yes. Current purchases include Live Sources for converting camera, capture-device and PC-screen input into 3D. Some earlier Standalone owners may need the Live Sources feature upgrade. See Live Sources: PC Screen, Camera and Capture Devices.

Can I watch browser video or try a game in 3D?

Use a Screen Capture Live Source with Play, then show the converted Windows output through Virtual Desktop, Bigscreen or a comparable desktop-viewing route. This is different from the Stream button, which sends converted video over the network to a compatible player. A two-display extended Windows desktop is the most reliable setup. Some protected browser content cannot be captured, and live conversion adds delay, so latency-sensitive games should be evaluated with the Real-Time trial rather than assumed to be suitable.

What 3D output formats are supported?

Stream to 3D supports Full SBS, Full TB/OU, Half SBS, Half TB/OU, Upscaled Half variants, and Anaglyph (Red/Cyan). Output format selection is covered in Settings.

Play vs Stream vs Convert — what’s the difference?

  • Play: real‑time conversion and playback on your PC (often mirrored into a headset via Virtual Desktop/Bigscreen).
  • Stream: real‑time conversion and streaming over the network to a remote player/device.
  • Convert: convert a video file to a 3D file for offline playback.

See the documentation hub: Stream to 3D Documentation.

Do all editions include Play, Stream, Convert, and Live Sources?

No. Real-Time includes Play, including Live Sources for immediate playback, but does not include network Stream or file Convert. Complete and current Standalone purchases include Play, Stream and Convert. Some features introduced after an earlier Standalone purchase may require a feature upgrade for that licence. See the current edition comparison before purchasing.

What streaming protocols are supported?

Stream to 3D supports HTTP streaming (recommended for compatibility) and also RTP/UDP/RTSP (RTSP requires a server such as MediaMTX). See Streaming protocols overview and Streaming.

Do I need an internet connection? Do you collect data?

An internet connection is required for license validation. 2D‑to‑3D conversion is performed locally on your machine.

How do I buy, and what are the store options?

Stream to 3D is available on the Steam store and via other stores linked from our Store. For an overview of the purchase flow, see Purchase.

How do trials, subscriptions, and cancellation work?

The one-week free trial is provided through the Gumroad Real-Time subscription. It evaluates real-time Play, including Live Sources for playback, and does not include network Stream or file Convert. Cancel it through Gumroad before the trial renews if you do not want the subscription to become chargeable.

A Gumroad trial or purchase does not transfer into Steam ownership. You can later buy the Steam or another store edition, but that is a separate purchase, licence and store-managed installation. Cancelling the Gumroad trial and managing the Steam purchase are separate actions. See Billing, Cancellation & Refunds and the Purchase guide.

Where can I get help if I’m stuck?

Start with the Documentation home. If you still need help, join the Discord or email support@iwantaholodeck.com.

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