Stream to 3D - Hardware and Software Requirements
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This page summarises the typical hardware and software needed for Stream to 3D. Exact requirements depend on your workflow (Play, Stream, Convert, or Live capture), the input resolution/frame rate, and the chosen output format (Half vs Full).
Hardware
- Windows PC: a modern 64‑bit Windows PC. A dedicated NVIDIA or AMD GPU is strongly recommended, especially for high resolutions and real-time use.
- Playback device: depends on your goal — for example a VR headset (Quest-class devices are common), a 3D TV, or a 3D projector.
- Network (if streaming): a stable home LAN/Wi‑Fi. For best results, use wired Ethernet for the PC where possible.
Software
- Windows: Stream to 3D is a 64‑bit Windows application and requires a recent 64‑bit Windows version.
- Play (real-time on PC): a 64‑bit Windows media player that can open AviSynth+ (
.avs) scripts. Supported players include MPC‑HC and PotPlayer; VLC can be used with the third‑party VLC AviSynth plugin. - AviSynth+ (64‑bit): a frameserver tool used by Stream to 3D’s real-time workflow. See AviSynth+.
- Codec pack (recommended): a codec pack such as K‑Lite Codec Pack (Mega is often a good baseline, and includes MPC‑HC).
- Stream/Convert (streaming and file conversion): requires FFmpeg. Verify it is installed and discovered via Settings → Tools.
Stream to 3D may offer optional third‑party tools (players, codec packs, AviSynth+) for convenience. These tools are not authored by Stream to 3D and have their own licences.